﻿<?xml version="1.0" encoding="utf-8" ?>
<units>
  <unit>
    <name>Brother-Captain Stern</name>
    <category>1.HQ</category>
    <contains>
      <unitType>
        <name>Brother-Captain Stern</name>
        <base>Justicar</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>141</cost>
        <overrides>
          <ws>5</ws>
          <bs>5</bs>
          <w>2</w>
          <i>5</i>
          <a>3</a>
          <ld>10</ld>
          <sv>2</sv>
          <inv>5</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Nemesis Force Weapon</namedEntry>
            <namedEntry fixed="true" default="true">Storm Bolter</namedEntry>
            <namedEntry fixed="true" default="true">Aegis Terminator Armour</namedEntry>
            <namedEntry fixed="true" default="true">Grimoire of True Names</namedEntry>
            <namedEntry fixed="true" default="true">Hammerhand</namedEntry>
            <namedEntry fixed="true" default="true">Holocaust</namedEntry>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Grey Knight Terminator</name>
        <base>Justicar</base>
        <quantity>0</quantity>
        <minimum>0</minimum>
        <maximum>9</maximum>
        <cost>46</cost>
        <overrides>
          <a>2</a>
          <ld>10</ld>
          <sv>2</sv>
          <inv>5</inv>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Aegis Terminator Armour</namedEntry>
            <namedEntry default="true">Storm Bolter</namedEntry>
            <namedEntry default="true">Nemesis Force Weapon</namedEntry>
            <replacementGroup>
              <defaultEntry>Nemesis Force Weapon</defaultEntry>
              <namedEntry maximum="9">Thunder Hammer</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Storm Bolter</defaultEntry>
              <namedEntry maximum="9">Storm Shield</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Storm Bolter</defaultEntry>
              <distinct maximum="1">
                <namedEntry cost="25">Psycannon</namedEntry>
                <namedEntry cost="15">Incinerator</namedEntry>
              </distinct>
            </replacementGroup>
            <namedEntry cost="20" maximum="1" toggle="true">Holocaust</namedEntry>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
  <unit>
    <name>Inquisitor Lord Coteaz</name>
    <category>1.HQ</category>
    <contains>
      <unitType>
        <name>Torquemada Coteaz</name>
        <base>Justicar</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>45</cost>
        <overrides>
          <ws>4</ws>
          <bs>4</bs>
          <s>4</s>
          <t>3</t>
          <w>3</w>
          <i>5</i>
          <a>4</a>
          <ld>10</ld>
          <sv>2</sv>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Bolt Pistol</namedEntry>
            <namedEntry fixed="true" default="true">Anointed Daemonhammer</namedEntry>
            <namedEntry fixed="true" default="true">Artificer Armour</namedEntry>
            <namedEntry fixed="true" default="true">Refractor Field</namedEntry>
            <namedEntry fixed="true" default="true">Grimoire of True Names</namedEntry>
            <namedEntry fixed="true" default="true">Glovodan Eagle</namedEntry>
          </options>
        </equipment>
      </unitType>
  <unitType>
    <name>Familiar</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>4</maximum>
    <cost>6</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Hierophant</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>4</maximum>
    <cost>8</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Laspistol</namedEntry>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Acolyte</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>4</maximum>
    <cost>8</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true">Laspistol</namedEntry>
        <namedEntry default="true">Close Combat Weapon</namedEntry>
        <namedEntry default="true">No Armour</namedEntry>
        <replacementGroup>
          <defaultEntry>Laspistol</defaultEntry>
          <alternativeReplacement>Close Combat Weapon</alternativeReplacement>
            <namedEntry cost="1">Bolt Pistol</namedEntry>
            <namedEntry cost="1">Bolter</namedEntry>
            <namedEntry cost="1">Hellpistol</namedEntry>
            <namedEntry cost="15">Plasma Pistol</namedEntry>
            <namedEntry cost="15">Power Weapon</namedEntry>
            <namedEntry cost="10">Storm Shield</namedEntry>
            <namedEntry cost="2">Hellgun</namedEntry>
            <namedEntry cost="10">Storm Bolter</namedEntry>
            <namedEntry cost="10">Combi-Flamer</namedEntry>
            <namedEntry cost="10">Combi-Grenade Launcher</namedEntry>
            <namedEntry cost="15">Combi-Plasma</namedEntry>
            <namedEntry cost="15">Combi-Melta</namedEntry>
            <namedEntry cost="10">Combi-Needle Pistol</namedEntry>
        </replacementGroup>
        <replacementGroup>
          <defaultEntry>No Armour</defaultEntry>
            <namedEntry cost="10">Power Armour</namedEntry>
            <namedEntry cost="15">Artificer Armour</namedEntry>
        </replacementGroup>
        <namedEntry cost="2" toggle="true">Auspex</namedEntry>
        <namedEntry cost="10" toggle="true">Bionics</namedEntry>
        <namedEntry cost="1" toggle="true">Frag Grenades</namedEntry>
        <namedEntry cost="2" toggle="true">Krak Grenades</namedEntry>
        <namedEntry cost="15" toggle="true">Master-Crafted Weapon</namedEntry>
        <namedEntry cost="5" toggle="true">Melta Bombs</namedEntry>
        <namedEntry cost="15" toggle="true">Refractor Field</namedEntry>
        <namedEntry cost="1" toggle="true">Targeter</namedEntry>
        <namedEntry cost="10" toggle="true">Teleport Homer</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Warrior</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>4</maximum>
    <cost>10</cost>
    <overrides>
      <bs>4</bs>
      <sv>4</sv>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true">Hellgun</namedEntry>
        <namedEntry default="true" fixed="true">Targeter</namedEntry>
        <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
        <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
        <replacementGroup>
          <defaultEntry>Hellgun</defaultEntry>
            <namedEntry>Hellpistol and CCW</namedEntry>
            <namedEntry>Shotgun</namedEntry>
            <namedEntry cost="5">Flamer</namedEntry>
            <namedEntry cost="10">Meltagun</namedEntry>
            <namedEntry cost="10">Plasma Gun</namedEntry>
            <namedEntry cost="10">Grenade Launcher</namedEntry>
            <namedEntry cost="15">Power Fist</namedEntry>
            <namedEntry cost="15">Heavy Bolter</namedEntry>
            <namedEntry cost="25">Multi-Melta</namedEntry>
            <namedEntry cost="35">Plasma Cannon</namedEntry>
        </replacementGroup>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Sage</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>4</maximum>
    <cost>10</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Laspistol</namedEntry>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Mystic</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>4</maximum>
    <cost>6</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Laspistol</namedEntry>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
    </contains>
    <transports>
      <transport>Rhino</transport>
      <transport>Chimera</transport>
      <transport>Land Raider</transport>
    </transports>
  </unit>
</units>
